Gaming, Tech & Fandom
Unreached3D Printing & Fabrication
Makerspace regulars.
Est. students
120
Campuses / Tempe, AZ
Arizona State University
Groups identified
536
Enrollment
57,000
Still unreached
496
Engaged or beyond
26
24 of 536 groups · population estimates overlap — students belong to many groups
Gaming, Tech & Fandom
UnreachedMakerspace regulars.
Est. students
120
Gaming, Tech & Fandom
UnreachedResearch-adjacent club scene with heavy grad overlap.
Est. students
450
Gaming, Tech & Fandom
UnreachedSmall, devoted technical hobby community.
Est. students
60
Gaming, Tech & Fandom
UnreachedScreening nights, conventions, and a large online layer.
Est. students
700
Gaming, Tech & Fandom
UnreachedMaker-culture crossover centered on Phoenix Fan Fusion and Saboten Con.
Est. students
250
Gaming, Tech & Fandom
UnreachedCTF teams and DEF CON pipeline; pseudonymous online culture.
Est. students
300
Gaming, Tech & Fandom
UnreachedBuilder-flyer community.
Est. students
60
Gaming, Tech & Fandom
UnreachedDozens of long-running campaign tables; deep weekly commitment.
Est. students
500
Gaming, Tech & Fandom
UnreachedPuzzle-hunt teams.
Est. students
100
Gaming, Tech & Fandom
UnreachedValorant, League, CS, and Smash communities organized on Discord; culture lives online and after midnight.
Est. students
1,100
Gaming, Tech & Fandom
UnreachedLocals-and-tournaments scene with its own venues and etiquette.
Est. students
150
Gaming, Tech & Fandom
UnreachedStudent studios and game jams.
Est. students
250
Gaming, Tech & Fandom
Unreachedsunhacks and side-project culture; identity is what you're building.
Est. students
500
Gaming, Tech & Fandom
UnreachedPodcast-and-watch-party culture.
Est. students
250
Gaming, Tech & Fandom
UnreachedWatch-party culture.
Est. students
200
Gaming, Tech & Fandom
UnreachedBuilder community.
Est. students
80
Gaming, Tech & Fandom
UnreachedCard-shop circuit connecting campus to Tempe game stores.
Est. students
250
Gaming, Tech & Fandom
UnreachedArcade-bar circuit.
Est. students
80
Gaming, Tech & Fandom
UnreachedStan-culture communities from Swifties to K-pop fandoms.
Est. students
400
Gaming, Tech & Fandom
UnreachedCompetition teams and makerspace regulars.
Est. students
400
Gaming, Tech & Fandom
UnreachedStar Wars to Brandon Sanderson; convention crossover.
Est. students
200
Gaming, Tech & Fandom
UnreachedCompetition cubers.
Est. students
60
Gaming, Tech & Fandom
UnreachedNewsroom and studio culture.
Est. students
250
Gaming, Tech & Fandom
UnreachedWeekly game nights; a hospitality-shaped subculture.
Est. students
400